Application Development Resources
Official Apple iPhone Resources
- Official iPhone Dev Center
- Official iPhone Web Application Gallery
- Official iPhone Application Store
- iPhone Web Application Submission Form
iPhone Application Development Guides
- iPhone application development, step by step
- Building an iPhone app in a day
- Developing for the iPhone
- Advanced iPhone Development
- Put Your Content in My Pocket
- Put Your Content in my Pocket, Part II
iPhone Application Tips and Tricks
- So you’re going to write an iPhone app
- How to add an iPhone fav-icon to your Web site
- To detect iPhone users on your sites
- iPhone Web Development Tips and Official Documentation Released
- iPhone-App Development for Web Hackers
iPhone Resources and Simulator
- iPhone Components and Sample Codes
- Perfect multi-column CSS liquid layouts – iPhone compatible
- User Interface (UI) Library for Safari development on iPhone
- TestiPhone.com – iPhone Simulator
- iPhoney
Top iPhone Applications / Web Applications
- Top 25 Web Apps for iPhone
- Top 10 iPhone applications
- iPhone Application Overview And Demo Videos
- Hand Picked iPhone Web Application
Books
- iPhone Open Application Development
- Professional iPhone and iPod touch Programming
- The iPhone Developer’s Cookbook
iPhone and iPad Resources
As seen on Mobile Orchard!
Hello and welcome to my on-going list of iPhone and iPad resources that I find.
- iPhone Resources
- Developer blogs, general web sites, etc.
- Metrics, Analytics Tracking and Advertising
- Frameworks, APIs, Libraries, Templates, Engines, and Tools
- General articles of interest
- Memory management articles
- Review and review related sites
- Twitter users I’m following
- Development Books
- LinkedIn Groups
- Apple Information
Developer blogs, general web sites, etc.
http://iphonedevcentral.org/ (iPhone development tutorials)
http://nscodernight.com/
http://iphonedevbook.com/
http://mo.bil.us.com/community/ (iPhone SDK community site)
http://forums.macrumors.com/forumdisplay.php?f=135
http://idevkit.com/
http://clang.llvm.org/
http://www.360conferences.com/360iDev/index.cfm
http://gogogic.wordpress.com
http://andyj.be/blog
http://bang2d.com
http://brandontreb.com
http://iphone.christosblog.com
http://www.cimgf.com
http://cocoawithlove.com
http://diaryofagraphicsprogrammer.blogspot.com
http://www.eamobile.com
http://gamemakers.ngmoco.com
http://icodeblog.com
http://www.igsummit.com
http://blogs.oreilly.com/iphone
http://www.iphonedevsdk.com/forum
http://iPhoneIncubator.com/blog
http://www.iphonefootprint.com
http://iphoneminds.com/index.php
http://www.iphonesdkarticles.com
http://iphonedevelopmentbits.com
http://www.iphoneworld.ca
http://www.148apps.com/price-drops
http://www.icombatgame.com
http://www.bulletphysics.com/Bullet/wordpress
http://www.algorithm.com.au/index.html
http://theocacao.com
http://trailsinthesand.com
http://www.eamobile.com/Web/mobile-games
http://www.iphoneflow.com/
http://blog.iphone-dev.org/
http://developer.apple.com/iphone/
http://blog.retronyms.com/
http://www.imangistudios.com/
https://www.namcogames.com/ipod/
http://iamleeg.blogspot.com/
http://www.iphoneish.com/
http://www.iphoneexamples.com/
http://www.alexcurylo.com/blog/
http://www.planetiphonesdk.com/
http://www.fieryrobot.com/blog/category/iphone/
http://appcubby.com/blog/
http://buildingiphoneapps.blogspot.com/
http://web.me.com/jfmartin67/MyDevNotes/Start_Here.html
http://blog.sapusmedia.com/
http://dannyg.com/iapps/Blog/Blog.html
http://benchatelain.com/
http://windwalkr.livejournal.com/
http://www.iphoneandgo.it/
http://www.pragprog.com/
http://www.madmobile.com/iphone/
http://www.touchpodium.com/
http://iphonek.com/
http://majicjungle.com/blog/
http://radiancedeveloper.wordpress.com/
http://oreilly.com/iphone/
http://www.widgetpress.com/modelbaker (rapid app development for iPhone)
http://blog.programmaticmagic.com/
http://savoysoftware.com/blog/
http://blog.michaeldko.com/
http://gamesfromwithin.com/
http://www.mobilemag.com/content/100/345/
http://www.appdeveloperlist.com/
http://osmorphis.blogspot.com/
http://theappleblog.com/
http://www.theapppodcast.com
http://iphone-tips-tricks.blogspot.com/
http://iphonedevelopertips.com/
http://www.theiphoneblog.com/
http://www.razorianfly.com/
http://newnhamtech.com/blog/
http://www.mobijobs.com (job search engine specific to mobile development – iPhone app http://m.mobijobs.com)
http://www.iphonekicks.com/
http://www.iphonedevfaq.com
http://macblips.dailyradar.com/
http://kwigbo.com/wp/
http://feedproxy.google.com/blogspot/RUWY
http://objc.ulitzer.com/ (Objective-C, CocoaTouch, etc.)
http://iphone.ulitzer.com/ (iPhone development)
http://deimos3.apple.com/WebObjects/Core.woa/Browse/itunes.stanford.edu.2024353965.02024353968
http://www.iphonedevcamp.org/
http://www.neverreadpassively.com/
http://nkuni.com/blog
http://www.appsamuck.com/
http://www.teachmecocoa.com/
http://www.toykite.com/
http://www.30daygame.com/ (blog that is tracking the progress of making an iPhone game in 30 days)
http://glyphish.com
http://tapfactoryapps.com/
http://groups.google.com/group/iphonesb
http://acornheroes.com/
http://www.markj.net/category/app-development/
http://bickbot.com/newsletter/
http://www.iphonepreviewer.com/
http://adeem.me/blog
http://www.appstoremarket.com/
http://www.midnightmobility.com/iphone-icon/
http://148apps.biz/
http://hiddenelephant.com/blog/
http://www.stromcode.com
http://osx.hyperjeff.net/Reference/CocoaArticles
http://tapfancy.com/
http://tapity.com/
http://daringfireball.net/misc/2007/07/iphone-osx-fonts (nice summary of all the fonts on the iPhone)
Metrics, Analytics Tracking and Advertising [up]
http://metrics.medialets.com/ (App Store metrics)
http://www.pinchmedia.com/ (metrics)
http://www.mobclix.com/ (analytics)
http://www.medialets.com/iphone/sdks.php (analytics)
http://www.admob.com/s/solutions/iphone (analytics)
http://www.flurry.com (analytics)
http://tapmetrics.com/ (metrics)
http://www.ideaswarm.com/products/AppViz/ (analytics)
http://www.heartbeatapp.com/
http://medialytics.com/ (analytics)
http://code.google.com/p/appsales-mobile/ (locally built app for gathering metrics on your app)
http://buysellads.com/buy/detail/1578/ (advertising)
http://www.drobnik.com/touch/index.php/2009/04/appranking-111 (tool to track ranking on app store)
http://www.forbes.com/2009/04/17/flurry-iphone-software-technology-internet-infrastructure-flurry.html
http://www.mobileorchard.com/6-tips-to-get-your-app-noticed/
http://148apps.biz/introduction-to-iphone-app-marketing/
http://www.nimblebit.com/2009/06/nimblebit-numbers/
http://www.markj.net/iphone-hit-tennis-sales-stats-marketing/
http://www.switched.com/2009/06/09/iphone-applications-more-likely-to-be-downloaded-on-weekends/
http://blog.flurry.com/bid/22501/The-Awesome-Potential-of-iPhone-In-App-Purchases
http://www.informationweek.com/news/personal_tech/iphone/showArticle.jhtml?articleID=217801029 (most developers don’t make much money)
http://googleblog.blogspot.com/2009/06/announcing-adsense-for-mobile.html
http://www.motally.com/ (analytics)
http://blog.jwegener.com/2009/08/03/million-dollar-iphone-app-market-sizing/
http://code.google.com/p/iui/ (UI library for Safari iPhone apps)
http://iwebkit.net/ (another UI library for Safari)
http://code.google.com/p/oolongengine/ (Google engine for iPhone)
http://code.google.com/p/cocos2d-iphone/ (Objective-C based 2D engine for the iPhone)
http://www.unity3d.com (3D engine for iPhone and other platforms)
http://blogs.unity3d.com/
http://iphonedevelopment.blogspot.com/2008/12/updated-opengl-es-xcode-project.html (OpenGL template for Xcode)
http://www.garagegames.com/products/consoles (2d and 3d engines for iPhone)
http://www.garagegames.com/products/torque-2d/iphone
http://www.stonetrip.com/ (3d development tool)
http://code.google.com/p/cocoahttpserver
http://sio2interactive.com/HOME/HOME.html (free open source 3D engine for iPhone)
http://homepage.mac.com/aglee/downloads/appkido.html (great alternative for the class/library browser)
http://code.google.com/p/simple-iphone-image-processing/
http://code.google.com/p/appsales-mobile/ (locally built app for gathering metrics on your app)
http://ioquake3.org/
http://en.wikipedia.org/wiki/Id_Tech_3
http://unifycommunity.com/ (community for Unity3d development)
http://www.fmod.org/index.php/products/fmodex (music/audio engine)
http://code.google.com/p/simple-iphone-image-processing/
http://groups.google.com/group/cocos2d-iphone-discuss
http://monoclestudios.com/cocos2d_whitepaper.html
http://www.neverreadpassively.com/2009/03/review-of-iphone-3d-engines.html
http://code.google.com/p/bullet/ (physics engine)
http://www.box2d.org/ (physics engine)
http://digitalbreed.com/2008/3d-engines-on-iphone-ipod
http://wiki.slembcke.net/main/published/Chipmunk (physics engine)
http://www.libnui.net/ (free GUI framework)
http://joehewitt.com/post/the-three20-project/ (iPhone components used by Facebook app)
http://regexkit.sourceforge.net/
http://colloquy.info/project/browser/trunk/Frameworks/AGRegex
http://giraffelab.com/code/GLGestureRecognizer/
http://www.openfeint.com/
http://blog.zendesk.com/blog/2009/06/dropbox-support-for-iphone-and-android-apps-pr.html
http://parsekit.com/
http://majicjungle.com/news/?p=19
http://blog.wired.com/wiredscience/2008/07/20-iphone-apps.html (22 iPhone science apps)
http://code.google.com/p/iphone-haptics/ (interesting haptic interface project)
http://mashable.com/2008/08/04/road-trip-tools/ (25+ apps for your next road trip)
http://kotaku.com/5036668/the-iphone-just-became-a-text-adventure-goldmine (text adventures on the iPhone with Frotz)
http://www.businessinsider.com/2008/10/iphone-app-store-s-brutal-reality-get-viral-or-don-t-quit-your-day-job (about the cutthroat nature of the App Store)
http://www.gamedev.net/reference/articles/article2570.asp (write-up on publishing a commercial iPhone game)
http://www.casualgaming.biz/news/27843/FEATURE-Games-studios-reveal-first-secrets-of-iPhone-development
http://www.opengl.org/pipeline/article/vol003_2/ (introduction to OpenGL ES)
http://www.gamecareerguide.com/features/586/results_from_game_design_.php
http://www.gamecareerguide.com/features/624/iphone_game_development_.php (great collection of development tips)
http://gamecareerguide.com/features/622/paper_prototyping_5_facts_for_.php?cid=GCG_MARK_102108 (using paper prototypes)
http://collison.ie/blog/2008/10/iphone-hackery-api-explorer (about Obj-C runtime introspection)
http://www.imgtec.com/powervr/mbx.asp (details on the iPhone GPU)
http://www.techcrunch.com/2008/12/02/app-store-enables-developer-promo-codes-still-has-work-to-do/
http://labs.bigspaceship.com/2008/12/04/actionscript-to-iphone-its-magic/
http://www.time.com/time/business/article/0,8599,1863961,00.html?cnn=yes (what makes a best-selling iPhone app?)
http://www.smashingmagazine.com/2008/11/26/iphone-psd-vector-kit/
http://blogs.oreilly.com/iphone/2008/07/a-guide-to-iphone-dev-document.html
http://mashable.com/2008/12/23/free-iphone-music-applications / (40 free iPhone music apps)
http://grande.cc/?p=41 (Xcode, iPhone, Cocoa Touch 101)
http://googlemobile.blogspot.com/2008/12/new-adwords-options-for-iphone-and-g1.html
http://iphonedevelopment.blogspot.com/2008/10/soap-web-services-redux.html
http://iphonetoolbox.com/news/hand-picked-iphone-application-development-resources/ (great collection of development resources)
http://tinyurl.com/ae28hf (Google videos on iPhone development)
http://www.mikeash.com/?page=pyblog/the-iphone-development-story.html (GREAT write-up on developing an iPhone app)
http://www.plaidworld.com/iphonefaq.txt (GREAT collection of resources — one of the original inspirations for this list)
http://www.handcircus.com/2009/01/15/iphone-port-of-box2d-testbed-now-available/
http://www.ilounge.com/index.php/articles/comments/iphone-gems-the-complete-guide-to-all-23-twitter-apps
http://mtabini.blogspot.com/2009/02/smart-developers-update-often.html
http://graffletopia.com/stencils/437 (templates for UI design)
http://www.otierney.net/objective-c.html (good overview of the Objective-C language — useful as a refresher)
http://cocoawithlove.com/2008/11/singletons-appdelegates-and-top-level.html
http://arstechnica.com/apple/news/2008/11/dumping-the-iphone-2-2-frameworks.ars
http://cocoawithlove.com/2009/02/asteroids-style-game-in-coreanimation.html (part 1/4)
http://cocoawithlove.com/2009/02/asteroids-style-game-in-coreanimation_22.html (part 2/4)
http://cocoawithlove.com/2009/03/asteroids-style-game-in-coreanimation.html (part 3/4)
http://cocoawithlove.com/2009/03/asteroids-style-game-in-coreanimation_08.html (part 4/4)
http://www.iphoneflow.com/items/1631 (developing multi-track mixer “Loopy”)
http://www.zeuscmd.com/tutorials/index.php (OpenGL tutorials)
http://johnnytrops.com/blog/wp/?p=211 (creating a thumbnail image)
http://gamesfromwithin.com/?p=318 (multiple OpenGL views and UIKit)
http://gafferongames.com/networking-for-game-programmers/
http://www.jonathansaggau.com/blog/2009/01/iphone_responsiveness_and_memo.html
http://www.stanford.edu/class/cs193p/cgi-bin/index.php (Stanford’s Cocoa programming course online)
http://www.alexcurylo.com/blog/2009/02/14/opengl-roundup/ (GREAT collection of OpenGL postings from the iPhone Development blog)
http://arstechnica.com/apple/guides/2009/03/iphone-dev-determining-your-platform.ars (discussion on how to expand the UIDevice class for various iPhone/iPod Touch devices)
http://stephencelis.com/2009/03/02/now-i-just-need-an-audience.html (very easy to use singleton for monitoring the iPhone microphone)
http://mollyrocket.com/867?action=download (interesting video discussing OpenGL)
http://www.razorianfly.com/2008/photoshop-tutorials-create-an-iphone-from-scratch/ (recreating the iPhone in Photoshop)
http://code.google.com/p/cookbooksamples/downloads/list (sample code from the iPhone Developer’s Cookbook)
http://samuelschroeder.com/2008/10/23/adding-a-timer-to-a-thread-in-cocoa/ (adding a timer to new thread and starting it)
http://bits.blogs.nytimes.com/2009/02/26/why-are-iphone-users-willing-to-pay-for-content/?ref=technology
http://code.google.com/p/vfpmathlibrary/ (math library that was done as part of the Oolong game engine project)
http://appstorehell.chocoflop.com/wiki/Main_Page (details problems related to iPhone App Store submissions)
http://howtomakeiphoneapps.com/2009/03/who-else-wants-to-know-what-happens-when-your-app-is-featured-on-itunes/
http://iphonedevelopment.blogspot.com/2009/03/at-last-particle-generator.html (particle effects in OpenGL)
http://majicjungle.com/blog/?p=66 (App Store marketing)
http://www.moveyourweb.net/blog/guess-sales-figures-for-any-iphone-application/
http://www.oredev.org/topmenu/video/mobile20/fredrikolssson.4.71552e2411fa881a5cb80002221.html (Cocoa Touch video session)
http://google-styleguide.googlecode.com/svn/trunk/objcguide.xml (Obj-C style guide)
http://upcoming.yahoo.com/group/11811/ (iPhone developer group on Upcoming)
http://www.losingfight.com/blog/2008/11/07/can-you-make-a-living-off-an-iphone-app/
http://iphoneincubator.com/blog/five-on-friday/five-on-friday-4 (bunch of links)
http://iphoneincubator.com/blog/five-on-friday/five-on-friday-5 (bunch of links)
http://iphoneincubator.com/blog/five-on-friday/five-on-friday-6 (bunch of links)
http://www.bit-101.com/blog/?p=1759 (great collection of links)
http://corybohon.com/2009/03/getting-into-the-iphone-dev-program/
http://www.bit-101.com/blog/?p=1999 (MVC and the iPhone SDK)
http://www.cocoadev.com/index.pl?ObjC (GREAT primers on Objective-C)
http://iphone.sys-con.com/node/709675/mobile (summary on how to read the device’s orientation and acceleration properties)
http://www.readwriteweb.com/archives/iphone_developer_fights_back_against_piracy.php
http://thwart-ipa-cracks.blogspot.com/2008/11/detection.html (interesting technique to thwart iPhone app cracking)
http://www.mobileorchard.com/mining-app-store-rankings-for-popular-apps-worldwide/
http://www.informit.com/articles/article.aspx?p=1168314&seqNum=2 (handy info about Core Animation)
http://www.scribd.com/doc/13150956/How-to-Protect-an-iPhone-App
http://tech.slashdot.org/article.pl?sid=09/03/10/0157221&from=rss (realities of selling on the App Store)
http://mdreeling.wordpress.com/2009/03/11/iphone-dev-gamesapps-top-bookmarks/ (GREAT collection of iPhone dev screencasts and other links)
http://forums.macrumors.com/showthread.php?t=542075 (important banking information for US developers and the App Store)
http://howtomakeiphoneapps.com/2009/03/7-essential-mac-apps-that-will-help-you-run-your-iphone-business/
http://www.userscape.com/blog/index.php/site/comments/what_they_never_told_you_about_handling_b2b_transactions/
http://www.readwriteweb.com/archives/how_to_market_iphone_apps_via_barcodes.php
http://allseeing-i.com/ASIHTTPRequest-CFNetwork-wrapper-for-HTTP-requests
http://blog.sapusmedia.com/2009/03/documentation-in-cocos2d.html
http://gamesfromwithin.com/?p=369 (iPhone developer program gotchas)
http://www.typeoneerror.com/custom-key-bindings-in-xcode-for-textmate-users/
http://www.mobileorchard.com/iphone-app-sales-figures-32k-vs-535/
http://iphoneincubator.com/blog/debugging/how-to-create-conditional-log-statements-in-xcode
http://pmougin.wordpress.com/2008/03/13/some-nice-features-of-the-objective-c-language/
http://smarterware.org/932/the-introverted-nerds-conference-survival-guide
http://andyj.be/blog/?p=117 (Cocoa notifications and how they compare to event dispatching in ActionScript 3)
http://arstechnica.com/apple/guides/2009/03/app-store-lessons-frustrating-customers-with-xcode-builds.ars
http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/
http://iphonedevelopment.blogspot.com/2009/03/debugging.html (nice screencast on debugging)
http://www.zetetic.net/blog/2009/03/11/nsdate-helper (using categories for code reuse)
http://github.com/ars/accelerometer-helper/tree/master (great set of classes for accelerometer handling)
http://blog.atebits.com/2009/03/not-your-average-iphone-screencast/ (nice tool for recording a video demo of your app)
http://vimeo.com/3616452 (video tutorial on how to add Facebook connect to your iPhone app)
http://venturebeat.com/2009/03/14/facebook-announces-new-iphone-gaming-features/
http://byteclub.com/blog/42-iphone/69-how-sticky-is-your-iphone-app
http://www.iphonesdkarticles.com/2008/08/application-preferences-part-2.html (explains how to set default settings bundle values)
http://arstechnica.com/apple/guides/2009/03/app-store-lessons-why-is-my-app-taking-so-long-to-review.ars
http://www.mobileorchard.com/cocos2d-open-source-2d-engine-for-iphone-gets-key-updates/
http://www.mobileorchard.com/10-useful-links-about-the-iphone-os-30-preview-for-developers/
http://monksbrew.blogspot.com/2009/03/gaming-on-iphone-natural-selection-in.html
http://www.techcrunch.com/2009/03/17/jotnot-turns-your-iphones-camera-into-a-document-scanner/
http://apple.slashdot.org/article.pl?sid=09/03/17/1837252&from=rss (Slashdot discussion on the iPhone 3.0 SDK announcement)
http://theappleblog.com/2009/03/18/iphone-developers-what-30-means-for-you/
http://theappleblog.com/2009/03/18/five-developers-react-to-iphone-30/
http://gamekicker.com/Gaming-News/The-Implications-of-OS-3-0-For-iPhone-Gamers
http://www.fiercemobileit.com/story/enterprise-look-iphone-3-0/2009-03-18
http://www.pcworld.com/article/161534/iphone_apps_that_will_soon_be_obsolete.html
http://icodeblog.com/2009/01/15/iphone-game-programming-tutorial-part-1/ (using only image views)
http://icodeblog.com/2009/02/18/iphone-game-programming-tutorial-part-2-user-interaction-simple-ai-game-logic/
http://icodeblog.com/2009/03/18/iphone-game-programming-tutorial-part-3-splash-screen/
http://www.ilounge.com/index.php/articles/comments/the-complete-guide-to-iphone-os-30-for-iphone-and-ipod-touch/
http://www.mobileorchard.com/a-simple-iphone-image-processing-library/
http://iphonemockup.lkmc.ch/ (iPhone mock-up creator)
http://blog.joshschumacher.com/2009/02/19/reading-common-and-custom-values-from-your-infoplist/
http://www.kombo.com/article.php?artid=12759 (the state of iPhone gaming)
http://www.opengl.org/resources/features/KilgardTechniques/oglpitfall/ (avoiding 16 common OpenGL pitfalls)
http://snippie.net/snip/f7530ff2 (iPhone piracy prevention)
http://pragmaticstudio.com/iphone-roadmap
http://www.ra-design.com/blogs/geek-journal/iphone-sdk-using-facebook-connect-for-iphone-part-1-of-2/
http://arstechnica.com/apple/news/2009/04/demo-your-iphone-without-cables.ars
http://www.clintharris.net/2009/iphone-app-shared-libraries/ (modular code sharing across iPhone apps with static libraries, etc.)
http://www.fsf.org/blogs/community/why-free-software-and-apples-iphone-dont-mix
http://catamount.com/forums/viewtopic.php?f=21&t=425 (checking for a network connection)
http://is.gd/r1ET (iPhone Tech Talk World Tour videos free on iTunes)
http://arstechnica.com/apple/guides/2009/04/cocoa-dev-design-your-own-xcode-project-templates.ars
http://mashable.com/2009/03/31/admob-iphone-exchange/ (new advertising program from Admob)
http://www.mobileorchard.com/widespread-30-upgrade-by-t30-days/
http://arstechnica.com/apple/guides/2009/04/pushing-tweets-to-your-iphone-with-apple-push-notifications.ars
http://blog.admob.com/2009/03/16/iphone-os-upgrade-cycle/
http://www.streamingcolour.com/blog/tutorials/creating-an-iphone-game-video/ (great tutorial on how to shoot a game demo video)
http://gamesfromwithin.com/?p=393 (Noel Llopis’ presentation from GDC 09)
http://www.mobileorchard.com/xcode-objective-c-macros-cheatsheet-for-iphone-programmers/
http://www.dragthing.com/blog/?p=37 (details app store release date “trick”)
http://www.thumbspark.com/galactica-10-available-in-the-app-store-now/ (3000 particles running at 25FPS using OpenGL)
http://www.ninthdivision.com/blog/xcode-and-iphone-codesign-error-quick-solution/
http://www.streamingcolour.com/blog/2009/04/14/how-to-make-dapple-in-6-months/
http://www.mobileorchard.com/avoiding-iphone-app-rejection-from-apple/
http://www.theflyingjalapenolives.com/2009/04/app-store-keyword-search-algorithm/
http://www.codingventures.com/2009/04/xcode-templates-for-iphone-static-libraries-with-unit-testing/
http://torrentfreak.com/iphone-pirating-app-attacks-rival-pirate-iphone-app-store-090330/
http://infinite-labs.net/iphone-bits/
http://iphonedevelopment.blogspot.com/2009/04/opengl-es-from-ground-up-part-1-basic.html
http://iphonedevelopment.blogspot.com/2009/04/opengl-es-from-ground-up-part-2-look-at.html
http://howtomakeiphoneapps.com/2009/04/resources-you-cant-miss-that-will-jump-start-your-iphone-programming-career/
http://a-13.net/post/99198194/great-expectations
http://blog.zincroe.com/2009/04/how-to-check-iphone-texture-memory-usage-with-instruments/
http://blog.beetlebugsoftware.com/post/98705883/3-months-lateritit
http://www.gamasutra.com/php-bin/news_index.php?story=23331
http://www.streamingcolour.com/blog/2009/04/27/the-numbers-post-part-2/
http://www.davemark.com/?p=747
http://discussions.apple.com/message.jspa?messageID=8272419
http://www.earnaccountingdegree.com/blog/2009/100-awesome-iphone-apps-for-all-your-small-business-needs/
http://firemintgames.blogspot.com/2009/04/flight-control-sales-numbers.html
http://stackoverflow.com/questions/155964/what-are-best-practices-that-you-use-when-writing-objective-c-and-cocoa
http://www.wired.com/gadgetlab/2009/04/iphonestanford/
http://www.techcrunch.com/2009/05/20/report-iphone-applications-are-getting-cheaper/
http://www.linux-mag.com/cache/7368/1.html
http://www.gamepolitics.com/2009/06/08/iphone-dev-appstore-games-not-selling
http://mashable.com/2009/06/10/build-iphone-app/
http://apple.slashdot.org/story/09/06/09/0022210/iPhone-Users-Angry-Over-ATampT-Upgrade-Policy?from=rss
http://wishmyiphonecould.com/cgi-bin/WebObjects/Phrase.woa
http://online.wsj.com/video/andy-jordan-tech-diary-iphone-crap-apps/229B0ABE-7E94-4BFB-8B97-21495D20152D.html
http://blogs.wsj.com/digits/2009/05/08/the-trucker-hats-of-iphone-apps/
http://kotaku.com/5287694/iphone-install-base-vs-console-install-bases
http://news.cnet.com/8301-17938_105-10263483-1.html
http://eliainsider.com/2009/04/24/at-apples-mercy/
http://www.pcworld.com/businesscenter/article/166556/10_cool_things_about_the_iphone_3g_s.html
http://theappera.com/2009/06/12/wwdc-2009-apple-app-rating-system-goes-live-quietly/?utm_source=Twitter&utm_medium=Social&utm_campaign=wwdc-2009-apple-app-rating-system-goes-live-quietly
http://www.engadget.com/2009/06/10/iphone-3g-s-supports-opengl-es-2-0-but-3g-only-supports-1-1/
http://www.techcrunch.com/2009/06/10/aurora-feint-to-roll-out-openfeint-20-a-social-gaming-platform-for-the-iphone/
http://www.stromcode.com/2009/05/24/the-incredible-app-store-hype/
http://www.marco.org/122990476
http://t-machine.org/index.php/2009/06/11/may-2009-survey-of-iphone-developers/
http://www.gamasutra.com/php-bin/news_index.php?story=23802 (Trixel post-mortem)
http://www.techcrunch.com/2009/06/29/heres-how-iphone-app-store-ratings-work-hint-they-dont/
http://mattgemmell.com/2009/07/14/iphone-development-emergency-guide
http://appreview.tumblr.com/
http://iamleeg.blogspot.com/2008/12/cocoa-memory-management.html
http://www.stepwise.com/Articles/Technical/HoldMe.html
http://www.stepwise.com/Articles/Technical/2001-03-11.01.html
http://oreilly.com/pub/a/mac/excerpt/Cocoa_ch04/index.html
http://chanson.livejournal.com/126035.html
http://developer.apple.com/documentation/Cocoa/Conceptual/MemoryMgmt/MemoryMgmt.html
http://developer.apple.com/documentation/CoreFoundation/Conceptual/CFMemoryMgmt/Concepts/Ownership.html
http://www.cocoadev.com/index.pl?MemoryManagement
http://www.cocoadev.com/index.pl?RulesOfThumb
http://www.cimgf.com/2008/04/02/cocoa-tutorial-fixing-memory-leaks-with-instruments/
http://www.alexcurylo.com/blog/2009/01/13/imagenamed-is-evil/
http://loufranco.com/blog/files/debugging-memory-iphone.html
http://arstechnica.com/apple/guides/2009/03/app-store-lessons-navigating-apple-reviewer-pitfalls.ars
http://kosmaczewski.net/2009/01/28/10-iphone-memory-management-tips/
http://theappleblog.com/2009/03/27/javascript-3-10x-faster-on-iphone-os-30/
http://www.iphonedevsdk.com/forum/iphone-sdk-development/15093-memory-management-confusion.html
http://www.gamasutra.com/view/feature/4002/iphone_devs_rethinking_the_art_of_.php
http://www.madeupsoftware.com/connected/blog/Entries/2009/6/28_Essential_iPhone_Memory_Testing.html
http://www.markj.net/iphone-memory-management-tutorial-video/
http://iphonedevelopertips.com/objective-c/memory-management.html
Review and review related sites
http://www.nik-apps.com/2009/02/19-sites-to-get-your-app-noticed/
http://www.iphonedownloadblog.com/
http://fingergaming.com/
http://www.mobileorchard.com/
http://www.theappshow.com/
http://toucharcade.com/
http://www.iphonealley.com/
http://theportablegamer.com/
http://theportablegamer.com/game-publishers/
http://theportablegamer.com/submit-upcoming-games/
http://www.offworld.com/
http://arstechnica.com/gaming/reviews/
http://krapps.com/
http://www.freshapps.com/
http://www.appvee.com/
http://www.apptism.com/
http://iphoneapppodcast.com/
http://www.macworld.com/apps/index.html
http://www.148apps.com/
http://iphone.iusethis.com
http://www.mobileorchard.com/five-tips-for-getting-iphone-reviews/
http://www.appcraver.com
http://www.appstoreapps.com
http://www.iphoneapplist.net
http://www.gotoats.org/
http://slidetoplay.com/
http://iphonegamesnetwork.com/
http://theappera.com/
http://freeiphoneipodapps.wordpress.com/
http://justanotheriphoneblog.com/wordpress/
http://www.appsherpa.com/
http://appstorereviews.tk/
http://www.iphoneappreviews.net/
http://www.iphoneappindex.com/
http://www.iphoneappauction.com/
http://www.appsale.net/
http://iphonecto.com/
http://undroid.net/
http://appsmagazine.com
http://arothronapps.wordpress.com/
http://www.appstorehq.com/
http://appsfire.com/
Twitter users
(More can be found at http://spreadsheets.google.com/ccc?key=p3LA_Q08eM-VAAyq03ZSjYQ)
http://gameindustrytweet.com/ (game developers on Twitter)
http://twitter.com/iPhoneAlley
http://twitter.com/portablegamer
http://twitter.com/eamobile
http://twitter.com/iPhoneFlow
http://twitter.com/MobileOrchard
http://twitter.com/iphone_dev
http://twitter.com/iPhone_Games
http://twitter.com/iPhoneish
http://twitter.com/iphone_apps
http://twitter.com/krapps
http://twitter.com/appstoreupdates
http://twitter.com/iPhoneCTO
http://twitter.com/hivebrain
http://twitter.com/jasonmog
http://twitter.com/freeverse
http://twitter.com/ericasadun
http://twitter.com/iPhoneAppMaker
http://twitter.com/phonegap
http://twitter.com/metawops
http://twitter.com/imangi
http://twitter.com/kshepherd
http://twitter.com/nattylux
http://twitter.com/antairgames
http://twitter.com/148apps
http://twitter.com/burnball
http://twitter.com/namcogames
http://twitter.com/veiledgames
http://twitter.com/jeff148apps
http://twitter.com/8bitjoystick
http://twitter.com/onesadcookie
http://twitter.com/unity3d
http://twitter.com/peterc
http://twitter.com/ricardoquesada
http://twitter.com/haentz
http://twitter.com/Superbad24
http://twitter.com/justinepratt
http://twitter.com/ElementCy
http://twitter.com/jeff_lamarche
http://twitter.com/ChuckSmith
http://twitter.com/byteclub
http://twitter.com/SnappyTouch
http://twitter.com/OwenGoss
http://twitter.com/X48
http://twitter.com/xctotd
http://twitter.com/savoysoftware
http://twitter.com/pearapps
http://twitter.com/rayyans
http://twitter.com/egeriis
http://twitter.com/AppAuction
http://twitter.com/IUGOME
http://twitter.com/GotOATS
http://twitter.com/SlideToPlay
http://twitter.com/TheAPPera
http://twitter.com/apptism
http://twitter.com/ViPhone
http://twitter.com/theappleblog
http://twitter.com/markcastillo
http://twitter.com/shelton_wes
http://twitter.com/Daveleclair
http://twitter.com/zyber17
http://twitter.com/theapppodcast
http://twitter.com/marigoholdings
http://twitter.com/touchreviews
http://twitter.com/appulo
http://twitter.com/mdhughes
http://twitter.com/jamescampbell
http://twitter.com/jdg
http://twitter.com/enormego
http://twitter.com/amdev
http://twitter.com/bryanbartow
http://twitter.com/carlos_h
http://twitter.com/mitschi
http://twitter.com/theiphoneblog
http://twitter.com/davidjhinson
http://twitter.com/ravenme
http://twitter.com/undroid
http://twitter.com/razorianfly
http://twitter.com/AppsMagazine
http://twitter.com/Arothron
http://twitter.com/digidigo
http://twitter.com/ryenyc
http://twitter.com/topiphoneapps
http://twitter.com/FIPLAB
http://twitter.com/xtremebiz
http://twitter.com/johnhaney
http://twitter.com/iphoneblast
http://twitter.com/YapplerNewApps
http://twitter.com/chillingo
http://twitter.com/Dr_Touch
http://twitter.com/three_2_one
http://twitter.com/serban
http://twitter.com/bradhintze
http://twitter.com/RasmusBoserup
http://twitter.com/Dylan_Beadle
http://twitter.com/iphonetabloid
http://twitter.com/Visuamobile
http://twitter.com/iPhoneInvestor
http://twitter.com/derekbeda
http://twitter.com/mysterycoconut
http://twitter.com/d_prid
http://twitter.com/ambkwan
http://twitter.com/FuzzyCube
http://twitter.com/lzantal
http://twitter.com/afarnham
http://twitter.com/apple_app_store
http://twitter.com/appstoresocial
http://twitter.com/oliyoung
http://twitter.com/teedr
http://twitter.com/robincharlton
http://twitter.com/HandsOnMobile
http://twitter.com/ballenegger
http://twitter.com/iphone_llama
Development Books
http://www.shelfari.com/groups/35000/lists/read#firstBook=0&list=1001&sort=
http://www.librarything.com/catalog.php?view=lemonkey&tag=iphone&shelf=list&sort=stampREV
iPhone SDK Application Development: Building Applications for the AppStore
Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari (Wrox Professional Guides)
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)
Beginning iPhone Development: Exploring the iPhone SDK
The iPhone Developer’s Cookbook: Building Applications with the iPhone SDK (Developer’s Library)
Programming in Objective-C (Developer’s Library)
iPhone Programmer’s Road Map: A Guided Tour of the Official SDK
iPhone SDK Development
iPhone in Action: Introduction to Web and SDK Development
iPhone Open Application Development: Write Native Objective-C Applications for the iPhone
http://oreilly.com/catalog/9780596805265/
Hybrid App Development
http://www.iphonedevsdk.com/forum/iphone-sdk-game-development/10783-good-books-opengl-iphone.html
Advanced iPhone Projects
iPhone SDK 3 Programming
More iPhone 3 Development
iPhone User Interface Design Projects
Head First iPhone Development
Cocoa Touch for iPhone OS 3
iPhone Game Development
iPhone SDK Programming: A Beginner’s Guide
The iPhone Developer’s Cookbook: Building Applications with the iPhone 3.0 SDK
iPhone Game Development: Developing 2D & 3D Games in Objective-C
Core Animation for OSX and iPhone
Beginning iPhone SDK Programming with Objective-C
iPhone 3D Programming
Cocoa and Cocoa Touch Developers
Cocoa Touch – iPhone Technology Users Group
iPhone Dev Team
iPhone Developer’s Group
iPhone Developers – www.iPhoneintouch.com
iPhone Developers Connection
iphone developers worldwide
Mac & iPhone Developers Association
United States Apple Developer Connection:
SDK:
Tags: App Dev Resources





